Pair converter

CS2 to Apex Legends Sensitivity Converter

Convert CS2 hip-fire sensitivity to Apex Legends with the loaded yaw records, then review the same cm/360, DPI assumptions and limits.Methodology

SourceCS2
TargetApex Legends
Source settings

Records are loaded from the game database; treat results as estimates.

Used only for eDPI, cm/360 and in/360. Leave blank to hide those measurements.

Enter the in-game sensitivity value, not eDPI.

Target settings

Records are loaded from the game database; treat results as estimates.

Use this only if you plan to use a different DPI in the target game.

Conversion ResultTarget game sensitivity

Ready to Convert

Enter your sensitivity above and choose two games to see your converted sensitivity.

Both game records are loaded from the game database. Treat the converted value as an estimate, because FOV and input behavior are not modeled.

How to convert Counter-Strike 2 sensitivity to Apex Legends

CS2 and Apex Legends share the same loaded hip-fire yaw value, so the converted sensitivity is numerically equal at the same DPI. This page still shows the physical distance and confirms the conversion assumptions.

This page models hip-fire only. CS2 scope/zoom sensitivity and Apex Legends ADS/optic multipliers are not modeled.
  1. Confirm Counter-Strike 2 is the source and Apex Legends is the target in the converter above.
  2. Enter the source game's hip-fire sensitivity, not eDPI.
  3. Add DPI to calculate eDPI and cm/360 for the example.
  4. Review the converted value, assumptions and limitations before using it in-game.
Apex Legends sens =
CS2 sens × (CS2 yaw × CS2 DPI) ÷ (Apex Legends yaw × Apex Legends DPI)

The records are hip-fire estimates. FOV, ADS, scopes and optic behavior are not modeled.

CS2 to Apex Legends at 800 DPI

At 800 DPI, 2 CS2 sensitivity converts to 2 Apex Legends sensitivity. Both share 25.98 cm/360 (10.23 in/360). Source eDPI is 1600; target eDPI is 1600.

Arithmetic example
Counter-Strike 2 to Apex Legends sensitivity at 800 DPI
CS2 sensitivityApex Legends sensitivitycm/360inches/360
151.95 cm20.45 in
225.98 cm10.23 in
412.99 cm5.11 in

These are model outputs, not recommended settings. eDPI is sensitivity multiplied by DPI and is not a universal cross-game comparison unit.

Assumptions for these examples

  • Examples use 800 DPI for both the source and target game.
  • Both records are compatible linear hip-fire profiles; results are estimates.
  • eDPI is in-game sensitivity multiplied by DPI and is not a cross-game comparison unit.
  • FOV, ADS, scopes, optic multipliers and input behavior are not modeled.
  • Displayed values are rounded; conversion and reverse checks keep full precision.

CS2 to Apex Legends conversion FAQ

How do I convert CS2 sensitivity to Apex Legends?

Select Counter-Strike 2 as the source and Apex Legends as the target in the converter above. Enter the CS2 hip-fire sensitivity and add DPI for eDPI and cm/360.

Why is the converted sensitivity numerically the same?

Both loaded records use yaw 0.022 for hip-fire. At equal DPI the yaw terms cancel, so the number stays the same. That does not guarantee identical feel because FOV, ADS and optic behavior are not modeled.

Does this include CS2 scope or Apex ADS sensitivity?

No. This page models hip-fire only. CS2 scope/zoom behavior and Apex Legends ADS/optic multipliers are outside the calculation.

Last reviewed: 6 November 2026