Age of Gunslinger Online Sensitivity Converter
Convert your Age of Gunslinger Online hip-fire sensitivity to another game using the loaded 360° yaw record. Treat the result as an estimate.Methodology
Conversion unavailable
Results will appear here once conversion records are loaded.
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Enter your sensitivity above and choose two games to see your converted sensitivity.
—
Target game sensitivityAdd your mouse DPI to calculate eDPI, cm/360 and in/360.
Assumptions used for this result
Displayed to 4 decimals. Internal conversion and Swap direction keep full precision; Copy uses the displayed value.
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Last reviewed: 3 November 2026
Age of Gunslinger Online sensitivity data
These values are loaded from public or competitor records. They describe hip-fire mouse input only and are not independently verified. Review thegame data standardfor source and verification details.
- Yaw
- 0.00457760° per count
- Sensitivity range
- 1 – 100
- Step
- 0.001
- Mode
- Hip-fire, mouse
- Model
- Linear Yaw Model
- Version
- unknown
Source and limitations
The source label and known limitations stored with this record are listed below. Exact per-record source URLs, access dates and independent testing history are not stored in the runtime records.
- Game record sourced from the mouse-sensitivity.com public simple converter.
- Game version and input-system scope are unknown.
- Sensitivity step uses a 0.001 fallback.
- Yaw was derived at the aim default FOV; ADS, scope and FOV behavior are not modeled.
- This record was imported from the uploaded raw snapshot at the site owner's request.
How to convert Age of Gunslinger Online sensitivity
- Choose Age of Gunslinger Online as the source or target game in the converter above.
- Enter your in-game sensitivity, not eDPI.
- Add your mouse DPI to unlock eDPI and cm/360 measurements.
- Read the converted value and the assumptions before using it in-game.
The conversion matches a physical 360° rotation rather than copying a raw number. Read how mouse sensitivity conversion works, cm/360, eDPI, and yaw for the full model.
Formula
source sensitivity × (source yaw × source DPI) ÷ (target yaw × target DPI)
FOV, ADS and scope behavior are not modeled. A matched 360° distance does not guarantee identical aim feel.
Convert Age of Gunslinger Online to another game
Open a game page with the source or target preselected, or browse the full directory.
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